01840cam a2200349 i 45000010011000000030006000110050017000170080041000340200018000750350022000930400021001151000034001362450049001702460020002192500019002392640042002582640012003003000024003123360027003363370029003633380028003925000032004205200720004526500046011726500035012186500028012536550034012816550035013159420014013509990017013649520109013811181849724OCoLC20210106134034.0200731s2020 nyu 000 1 eng d a9781524761332 a(OCoLC)1181849724 aMebengerdacMe1 aCline, Ernest,eauthor.9600310aReady player two :ba novel /cErnest Cline.3 aReady player 2. aFirst edition. 1aNew York :bBallantine Books,c[2020] 4c©2020. a370 pages ;c24 cm. atextbtxt2rdacontent. aunmediatedbn2rdamedia. avolumebnc2rdacarrier. aSequel to Ready player one. aDays after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest. There is a last Easter egg from Halliday, hinting at a mysterious prize and an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance.  0aRegression (Civilization)vFiction.96004 0aVirtual realityvFiction.9465 0aPuzzlesvFiction.96005 7aScience fiction.2lcgft 9923 7aFantasy fiction.2lcgft.91554 2ddccBOOK c27313d27313 2ddc4070aABELJbABELJcAFd2021-01-06g28.99l1oCLINp62044r2021-04-28s2021-03-13w2021-01-06yBOOK