01467nam a2200409u 450000100100000000300070001000500170001700700030003400800410003701000130007802000180009102000220010902000150013104000250014604200090017104900090018010000170018924500280020624600160023425000260025026000380027630000290031449000300034352002650037352100170063852600480065560000460070365000350074965000400078465500220082465500200084665500310086680000440089796100070094199900170094895200920096541870951 OCoLC 20190501192523.0ta160916r20022000nyua c 000 1 eng  a99036778 a9780380805044 a0380805049 (pbk.) a0380977397 aDLCcDLCdPPRdICrlF alcac aPPRY1 aGutman, Dan.10aBabe & me cDan Gutman.3 aBabe and me a1st Harper Trophy ed. aNew York :bHarper,c2002, c2000. a161 p. :bill. ;c20 cm.1 aA Baseball card adventure aWith their ability to travel through time using vintage baseball cards, Joe and his father have the opportunity to find out whether Babe Ruth really did call his shot when he hit that homerun in the third game of the 1932 World Series against the Chicago Cubs.8 a600bLexile.0 aAccelerated Reader ARbMGc4.3d4.0z36037.10aRuth, Babe,d1895-1948vJuvenile fiction. 0aTime travelvJuvenile fiction. 0aFathers and sonsvJuvenile fiction. 0aBaseball stories. 0aSports stories. 7aHistorical fiction.2gsafd1 aGutman, Dan.tBaseball card adventures.wlt17 c11015d11015 4070aABELJbabeljcJd2016-10-27l0oJ GUTMp36268r2016-10-27v5.99w2016-10-27yBOOK