The game of lives James Dashner.
Material type:
TextSeries: Publisher: [New York] : Delacorte Press, 2015Description: 337 pages ; 22 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 038574143X; 9780385741439Subject(s): Computer games -- Fiction | Virtual reality -- Fiction | Cyberterrorism -- Fiction | Young adult fictionGenre/Form: Science fiction.Summary: The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box--if Michael can figure out who his friends really are.
| Item type | Home library | Call number | Status | Date due | Barcode |
|---|---|---|---|---|---|
| Book | A J M Library 868-5076 | YA DASH (Browse shelf) | Available | 35739 |
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| YA DASH The maze runner | YA DASH The kill order | YA DASH The eye of minds | YA DASH The game of lives | YA DASH The death cure / | YA DAVI Outlaw | YA DAVI The stars askew / |
Sequel to: The rule of thoughts.
The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box--if Michael can figure out who his friends really are.
730 Lexile.

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